+ return;
+}
+
+
+/*********************************************************************
+ *
+ * Function : accept_connection
+ *
+ * Description : Accepts a connection on a socket. Socket must have
+ * been created using bind_port().
+ *
+ * Parameters :
+ * 1 : csp = Client state, cfd, ip_addr_str, and
+ * ip_addr_long will be set by this routine.
+ * 2 : fd = file descriptor returned from bind_port
+ *
+ * Returns : when a connection is accepted, it returns 1 (TRUE).
+ * On an error it returns 0 (FALSE).
+ *
+ *********************************************************************/
+int accept_connection(struct client_state * csp, jb_socket fd)
+{
+ struct sockaddr_in client;
+ jb_socket afd;
+#if defined(_WIN32) || defined(__OS2__) || defined(__APPLE_CC__) || defined(AMIGA)
+ /* Wierdness - fix a warning. */
+ int c_length;
+#else
+ socklen_t c_length;
+#endif
+
+ c_length = sizeof(client);
+
+#ifdef _WIN32
+ afd = accept (fd, (struct sockaddr *) &client, &c_length);
+ if (afd == JB_INVALID_SOCKET)
+ {
+ return 0;
+ }
+#else
+ do
+ {
+ afd = accept (fd, (struct sockaddr *) &client, &c_length);
+ } while (afd < 1 && errno == EINTR);
+ if (afd < 0)
+ {
+ return 0;
+ }
+#endif
+
+ csp->cfd = afd;