+ if ((csp->flags & CSP_FLAG_CLIENT_REQUEST_COMPLETELY_READ))
+ {
+ if (data_is_available(csp->cfd, 0))
+ {
+ /*
+ * If the next request is already waiting, we have
+ * to stop select()ing the client socket. Otherwise
+ * we would always return right away and get nothing
+ * else done.
+ */
+ watch_client_socket = 0;
+ log_error(LOG_LEVEL_CONNECT,
+ "Stopping to watch the client socket. "
+ "There's already another request waiting.");
+ continue;
+ }
+ /*
+ * If the client socket is set, but there's no data
+ * available on the socket, the client went fishing
+ * and continuing talking to the server makes no sense.
+ */
+ log_error(LOG_LEVEL_CONNECT,
+ "The client closed socket %d while "
+ "the server socket %d is still open.",
+ csp->cfd, csp->server_connection.sfd);
+ mark_server_socket_tainted(csp);
+ break;
+ }